Mario Kart 64
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stdarg.h
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1#ifndef STDARG_H
2#define STDARG_H
3
4// When not building with IDO, use the builtin vaarg macros for portability.
5#ifndef __sgi
6#define va_list __builtin_va_list
7#define va_start __builtin_va_start
8#define va_arg __builtin_va_arg
9#define va_end __builtin_va_end
10#else
11
12typedef char *va_list;
13#define _FP 1
14#define _INT 0
15#define _STRUCT 2
16
17#define _VA_FP_SAVE_AREA 0x10
18#define _VA_ALIGN(p, a) (((unsigned int)(((char *)p) + ((a) > 4 ? (a) : 4) - 1)) & -((a) > 4 ? (a) : 4))
19#define va_start(vp, parmN) (vp = ((va_list)&parmN + sizeof(parmN)))
20
21#define __va_stack_arg(list, mode) \
22 ( \
23 ((list) = (char *)_VA_ALIGN(list, __builtin_alignof(mode)) + \
24 _VA_ALIGN(sizeof(mode), 4)), \
25 (((char *)list) - (_VA_ALIGN(sizeof(mode), 4) - sizeof(mode))))
26
27#define __va_double_arg(list, mode) \
28 ( \
29 (((long)list & 0x1) /* 1 byte aligned? */ \
30 ? (list = (char *)((long)list + 7), (char *)((long)list - 6 - _VA_FP_SAVE_AREA)) \
31 : (((long)list & 0x2) /* 2 byte aligned? */ \
32 ? (list = (char *)((long)list + 10), (char *)((long)list - 24 - _VA_FP_SAVE_AREA)) \
33 : __va_stack_arg(list, mode))))
34
35#define va_arg(list, mode) ((mode *)(((__builtin_classof(mode) == _FP && \
36 __builtin_alignof(mode) == sizeof(double)) \
37 ? __va_double_arg(list, mode) \
38 : __va_stack_arg(list, mode))))[-1]
39#define va_end(__list)
40
41#endif
42#endif
#define va_list
Definition stdarg.h:6