Mario Kart 64
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train.inc.c
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1// wheels
3 arg0->wheelRot -= 0x666;
4
5 if (arg0->unk_08 != 0.0f) {
6 arg0->unk_08 = 0.0f;
7 func_800C9D80(arg0->pos, arg0->velocity, 0x51018000);
8 }
9}
10
11// wheels
12void update_actor_train_car1(struct TrainCar *tender) {
13 tender->wheelRot -= 0x4FA;
14}
15
16// wheels
18 arg0->wheelRot -= 0x666;
19}
void func_800C9D80(Vec3f position, Vec3f velocity, u32 soundBits)
Definition external.c:3561
Definition actor_types.h:129
s16 wheelRot
Definition actor_types.h:133
f32 unk_08
Definition actor_types.h:134
Vec3f pos
Definition actor_types.h:138
Vec3f velocity
Definition actor_types.h:139
void update_actor_train_car1(struct TrainCar *tender)
Definition train.inc.c:12
void update_actor_train_car2(struct TrainCar *arg0)
Definition train.inc.c:17
void update_actor_train_engine(struct TrainCar *arg0)
Definition train.inc.c:2