Mario Kart 64
|
#include "common_structs.h"
Go to the source code of this file.
Data Structures | |
struct | BombKartSpawn |
struct | BombKart |
Variables | |
s32 | D_80183DD8 [NUM_BOMB_KARTS_MAX] |
Indexes for the objects associated with the Bomb Karts. | |
BombKart | gBombKarts [NUM_BOMB_KARTS_MAX] |
Collision | D_80164038 [NUM_BOMB_KARTS_MAX] |
BombKartSpawn | D_800DCC08 [NUM_COURSES][NUM_BOMB_KARTS_MAX] |
#define BOMB_STATE_CCW 1 |
#define BOMB_STATE_CW 2 |
#define BOMB_STATE_EXPLODED 4 |
#define BOMB_STATE_INACTIVE 0 |
#define BOMB_STATE_STATIONARY 3 |
#define BOMB_STATE_UNKNOWN 5 |
#define NUM_BOMB_KARTS_BATTLE 4 |
#define NUM_BOMB_KARTS_MAX 7 |
#define NUM_BOMB_KARTS_VERSUS 7 |
|
extern |
|
extern |
|
extern |
Indexes for the objects associated with the Bomb Karts.
|
extern |