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Mario Kart 64
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Go to the source code of this file.
Macros | |
| #define | GU_PI 3.1415926 |
Functions | |
| void | guPerspectiveF (float mf[4][4], u16 *perspNorm, float fovy, float aspect, float near, float far, float scale) |
| void | guPerspective (Mtx *m, u16 *perspNorm, float fovy, float aspect, float near, float far, float scale) |
| void | guFrustum (Mtx *m, float left, float right, float bottom, float top, float near, float far, float scale) |
| void | guOrtho (Mtx *m, float left, float right, float bottom, float top, float near, float far, float scale) |
| void | guTranslate (Mtx *m, float x, float y, float z) |
| void | guRotate (Mtx *m, float a, float x, float y, float z) |
| void | guScale (Mtx *m, float x, float y, float z) |
| void | guMtxF2L (float mf[4][4], Mtx *m) |
| void | guMtxIdent (Mtx *m) |
| void | guMtxIdentF (float mf[4][4]) |
| void | guMtxL2F (float mf[4][4], Mtx *m) |
| void | guNormalize (float *, float *, float *) |
| void | guLookAt (Mtx *, f32, f32, f32, f32, f32, f32, f32, f32, f32) |
| void | guLookAtF (f32[4][4], f32, f32, f32, f32, f32, f32, f32, f32, f32) |
| void | guLookAtReflect (Mtx *m, LookAt *l, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp, float zUp) |
| #define GU_PI 3.1415926 |
| void guFrustum | ( | Mtx * | m, |
| float | left, | ||
| float | right, | ||
| float | bottom, | ||
| float | top, | ||
| float | near, | ||
| float | far, | ||
| float | scale ) |
| void guLookAt | ( | Mtx * | m, |
| f32 | xEye, | ||
| f32 | yEye, | ||
| f32 | zEye, | ||
| f32 | xAt, | ||
| f32 | yAt, | ||
| f32 | zAt, | ||
| f32 | xUp, | ||
| f32 | yUp, | ||
| f32 | zUp ) |
| void guLookAtF | ( | f32 | mf[4][4], |
| f32 | xEye, | ||
| f32 | yEye, | ||
| f32 | zEye, | ||
| f32 | xAt, | ||
| f32 | yAt, | ||
| f32 | zAt, | ||
| f32 | xUp, | ||
| f32 | yUp, | ||
| f32 | zUp ) |
| void guLookAtReflect | ( | Mtx * | m, |
| LookAt * | l, | ||
| float | xEye, | ||
| float | yEye, | ||
| float | zEye, | ||
| float | xAt, | ||
| float | yAt, | ||
| float | zAt, | ||
| float | xUp, | ||
| float | yUp, | ||
| float | zUp ) |
| void guMtxF2L | ( | float | mf[4][4], |
| Mtx * | m ) |
| void guMtxIdent | ( | Mtx * | m | ) |
| void guMtxIdentF | ( | float | mf[4][4] | ) |
| void guMtxL2F | ( | float | mf[4][4], |
| Mtx * | m ) |
| void guNormalize | ( | float * | x, |
| float * | y, | ||
| float * | z ) |
| void guOrtho | ( | Mtx * | m, |
| float | left, | ||
| float | right, | ||
| float | bottom, | ||
| float | top, | ||
| float | near, | ||
| float | far, | ||
| float | scale ) |
| void guPerspective | ( | Mtx * | m, |
| u16 * | perspNorm, | ||
| float | fovy, | ||
| float | aspect, | ||
| float | near, | ||
| float | far, | ||
| float | scale ) |
| void guPerspectiveF | ( | float | mf[4][4], |
| u16 * | perspNorm, | ||
| float | fovy, | ||
| float | aspect, | ||
| float | near, | ||
| float | far, | ||
| float | scale ) |
| void guRotate | ( | Mtx * | m, |
| float | a, | ||
| float | x, | ||
| float | y, | ||
| float | z ) |
| void guScale | ( | Mtx * | m, |
| float | x, | ||
| float | y, | ||
| float | z ) |
| void guTranslate | ( | Mtx * | m, |
| float | x, | ||
| float | y, | ||
| float | z ) |