Mario Kart 64
Loading...
Searching...
No Matches
menus.h
Go to the documentation of this file.
1#ifndef MENUS_H
2#define MENUS_H
3
4#include "PR/os.h"
5#include "common_structs.h"
6#include <types.h>
7#include <defines.h>
8
9// D_8018EDEC is position on options screen?
13
14// needs to be a union (or array...?) to go into rodata as a const
15// terrible for endianness... Best guess as to what this is for..
20
21// This really, really shouldn't be in this header file, but I don't know where else to put it
22void rmonPrintf(const char *, ...);
23
24/* functions */
25void update_menus(void);
26void options_menu_act(struct Controller *, u16);
31void splash_menu_act(struct Controller *, u16);
32void func_800B28C8(void);
37void func_800B3F74(s32);
38void func_800B44AC(void);
39void func_800B44BC(void);
40s32 func_800B4520(void);
41
42/* data */
43extern s32 D_8018EDC0;
44extern f32 D_8018EDC4;
45extern f32 D_8018EDC8;
46extern f32 D_8018EDCC;
47extern f32 D_8018EDD0;
48extern f32 D_8018EDD4;
49extern f32 D_8018EDD8;
50extern f32 D_8018EDDC;
51extern s32 D_8018EDE0;
52
54extern s8 D_8018EDE8[];
55extern s8 D_8018EDEC;
57extern s8 D_8018EDEE;
60extern s8 D_8018EDF1;
61extern u8 gSoundMode;
62extern s8 gPlayerCount;
63extern s8 D_8018EDF4;
64extern s8 D_8018EDF5;
65extern s8 D_8018EDF6;
68extern s8 D_8018EDF9;
69extern s8 gDebugGotoScene;
70extern s8 D_8018EDFB;
71extern s8 D_8018EDFC;
73extern s32 gMenuDelayTimer;
74extern s8 D_8018EE08;
75extern s8 gCupSelection;
76extern s8 D_8018EE0A;
78extern s8 D_8018EE0C;
80
81extern s32 gMenuSelection; // D_800E86A0
82extern s32 D_800E86A4;
84
85extern s8 D_800E86AC[];
86extern s8 D_800E86B0[4][3];
87extern s8 gNextDemoId;
89extern s8 D_800E86C4[];
90extern s8 D_800E86D0[];
91extern s8 unref_800E86E0[];
93
94extern const s8 D_800F2B50[5];
95extern const s8 D_800F2B58[5];
96extern const s8 D_800F2B60[5][3];
98extern const s8 D_800F2BAC[8];
100
101extern const s8 D_800F2BDC[8];
102
103extern const union GameModePack D_800F2BE4;
104
105// end of menus.c variables
106
107#endif /* MENUS_H */
#define NUM_CUPS
Definition defines.h:158
#define NUM_COURSES_PER_CUP
Definition defines.h:288
void logo_intro_menu_act(struct Controller *, u16)
s32 D_8018EDC0
Definition menus.c:22
struct_8018EE10_entry D_8018EE10[]
Definition menus.c:57
s8 D_8018EDF4
Definition menus.c:41
void player_select_menu_act(struct Controller *, u16)
s8 gCupCourseSelection
Definition menus.c:55
f32 D_8018EDDC
Definition menus.c:29
s32 func_800B4520(void)
Definition menus.c:1989
s8 gTimeTrialDataCourseIndex
Definition menus.c:44
const union GameModePack D_800F2BE4
Definition menus.c:144
void rmonPrintf(const char *,...)
Definition is_debug.c:92
void func_800B44AC(void)
Definition menus.c:1974
void options_menu_act(struct Controller *, u16)
Definition menus.c:219
void main_menu_act(struct Controller *, u16)
s32 is_character_spot_free(s32)
Definition menus.c:1498
s8 D_8018EDF6
Definition menus.c:43
s8 D_8018EE0C
Definition menus.c:56
s8 D_8018EDF1
Definition menus.c:38
s32 gMenuTimingCounter
Definition menus.c:50
MenuOptionsCursorPositions
Definition menus.h:10
@ MENU_OPTIONS_CSRPOS_SOUNDMODE
Definition menus.h:11
s8 D_8018EDFC
Definition menus.c:49
s32 gMenuDelayTimer
Definition menus.c:51
f32 D_8018EDD0
Definition menus.c:26
const s16 gCupCourseOrder[NUM_CUPS][NUM_COURSES_PER_CUP]
Definition menus.c:129
f32 D_8018EDC8
Definition menus.c:24
void controller_pak_menu_act(struct Controller *, u16)
s8 gControllerPakMenuSelection
Definition menus.c:37
s8 gCharacterGridSelections[]
Definition menus.c:31
s8 D_800E86C4[]
Definition menus.c:82
s8 D_8018EDEE
Definition menus.c:35
void splash_menu_act(struct Controller *, u16)
Definition menus.c:1005
f32 D_8018EDD4
Definition menus.c:27
s8 gControllerPakSelectedTableRow
Definition menus.c:81
s8 gCourseRecordsMenuSelection
Definition menus.c:45
s8 unref_800E86E0[]
Definition menus.c:84
void update_menus(void)
Definition menus.c:151
s8 gPlayerCount
Definition menus.c:40
void func_800B44BC(void)
Definition menus.c:1978
s8 gCupSelection
Definition menus.c:53
s32 gMenuSelection
Definition menus.c:60
s8 D_8018EE08
Definition menus.c:52
s8 D_8018EDFB
Definition menus.c:48
const s32 gGameModeFromNumPlayersAndRowSelection[5][3]
Definition menus.c:109
void data_menu_act(struct Controller *, u16)
s8 gMainMenuSelectionDepth
Definition menus.c:34
f32 D_8018EDCC
Definition menus.c:25
s8 D_8018EDF5
Definition menus.c:42
s8 gDebugGotoScene
Definition menus.c:47
const s8 D_800F2B50[5]
Definition menus.c:90
void course_data_menu_act(struct Controller *, u16)
f32 D_8018EDC4
Definition menus.c:23
s32 D_8018EDE0
Definition menus.c:30
void func_800B3F74(s32)
Definition menus.c:1790
s8 gDebugMenuSelection
Definition menus.c:36
void func_800B28C8(void)
Definition menus.c:1222
s32 D_800E86A4
Definition menus.c:61
s8 gNextDemoId
Definition menus.c:80
s8 D_800E86B0[4][3]
Definition menus.c:73
s8 D_800E86D0[]
Definition menus.c:83
const s8 D_800F2BAC[8]
Definition menus.c:118
u8 gSoundMode
Definition menus.c:39
const s8 D_800F2B60[5][3]
Definition menus.c:96
s8 D_8018EE0A
Definition menus.c:54
const s8 D_800F2BDC[8]
Definition menus.c:142
s8 D_8018EDF9
Definition menus.c:46
s8 D_800E86AC[]
Definition menus.c:69
const s8 D_800F2B58[5]
Definition menus.c:93
void course_select_menu_act(struct Controller *, u16)
Definition menus.c:1682
u32 sVIGammaOffDitherOn
Definition menus.c:86
s8 D_8018EDE8[]
Definition menus.c:32
f32 D_8018EDD8
Definition menus.c:28
s8 D_8018EDEC
Definition menus.c:33
s8 gCharacterSelections[]
Definition menus.c:62
Definition types.h:37
Definition common_structs.h:379
signed int s32
Definition ultratypes.h:15
unsigned int u32
Definition ultratypes.h:16
signed char s8
Definition ultratypes.h:11
signed short int s16
Definition ultratypes.h:13
float f32
Definition ultratypes.h:33
unsigned short int u16
Definition ultratypes.h:14
unsigned char u8
Definition ultratypes.h:12
Definition menus.h:16
s32 word
Definition menus.h:18
u8 modes[4]
Definition menus.h:17