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Mario Kart 64
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#include <internal.h>
Data Fields | ||
| struct AudioListItem * | prev | |
| struct AudioListItem * | next | |
| union { | ||
| void * value | ||
| s32 count | ||
| } | u | |
| struct NotePool * | pool | |
| s32 AudioListItem::count |
| struct AudioListItem* AudioListItem::next |
| struct AudioListItem* AudioListItem::prev |
| union { ... } AudioListItem::u |
| void* AudioListItem::value |