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Mario Kart 64
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#include <camera.h>
| Vec3f Camera::lookAt |
| s16 Camera::playerId |
| Vec3f Camera::pos |
| Vec3s Camera::rot |
| u16 Camera::someBitFlags |
| s16 Camera::unk_2C |
| s16 Camera::unk_2E |
| Vec3f Camera::unk_30 |
| Vec3f Camera::unk_3C |
| s32 Camera::unk_48 |
| s32 Camera::unk_4C |
| s32 Camera::unk_50 |
| Collision Camera::unk_54 |
| UnkCameraInner Camera::unk_94 |
| f32 Camera::unk_A0 |
| s32 Camera::unk_A4 |
| s32 Camera::unk_A8 |
| s16 Camera::unk_AC |
| s16 Camera::unk_B0 |
| s16 Camera::unk_B2 |
| f32 Camera::unk_B4 |
| Vec3f Camera::up |