#include <objects.h>
◆ activeTexture
      
        
          | u8* ItemWindowObjects::activeTexture | 
      
 
 
◆ activeTLUT
      
        
          | u8* ItemWindowObjects::activeTLUT | 
      
 
 
◆ currentItem
      
        
          | s16 ItemWindowObjects::currentItem | 
      
 
 
◆ direction_angle
      
        
          | Vec3su ItemWindowObjects::direction_angle | 
      
 
 
◆ goldenMushroomTimer
      
        
          | u16 ItemWindowObjects::goldenMushroomTimer | 
      
 
 
◆ itemDisplay
      
        
          | s8 ItemWindowObjects::itemDisplay | 
      
 
 
◆ itemDisplayState
      
        
          | s16 ItemWindowObjects::itemDisplayState | 
      
 
 
◆ model
      
        
          | Gfx* ItemWindowObjects::model | 
      
 
 
◆ orientation
      
        
          | Vec3su ItemWindowObjects::orientation | 
      
 
 
◆ origin_pos
      
        
          | Vec3f ItemWindowObjects::origin_pos | 
      
 
 
◆ pos
      
        
          | Vec3f ItemWindowObjects::pos | 
      
 
 
◆ sizeScaling
      
        
          | f32 ItemWindowObjects::sizeScaling | 
      
 
 
◆ textureHeight
      
        
          | u8 ItemWindowObjects::textureHeight | 
      
 
 
◆ textureList
      
        
          | u8* ItemWindowObjects::textureList | 
      
 
 
◆ textureWidth
      
        
          | u8 ItemWindowObjects::textureWidth | 
      
 
 
◆ tlutList
      
        
          | u8* ItemWindowObjects::tlutList | 
      
 
"list" is something of a misnomer for the names here they can be pointers to just 1 tlut/texture, but it is common for one or the other to be a pointer to an array of tluts/textures. 
 
 
◆ unk_01C
      
        
          | Vec3f ItemWindowObjects::unk_01C | 
      
 
 
◆ unk_028
      
        
          | Vec3f ItemWindowObjects::unk_028 | 
      
 
 
◆ unk_034
      
        
          | f32 ItemWindowObjects::unk_034 | 
      
 
 
◆ unk_044
      
        
          | f32 ItemWindowObjects::unk_044 | 
      
 
 
◆ unk_048
      
        
          | s32 ItemWindowObjects::unk_048 | 
      
 
 
◆ unk_04C
      
        
          | s32 ItemWindowObjects::unk_04C | 
      
 
 
◆ unk_050
      
        
          | s32 ItemWindowObjects::unk_050 | 
      
 
 
◆ unk_054
      
        
          | s32 ItemWindowObjects::unk_054 | 
      
 
 
◆ unk_058
      
        
          | s32 ItemWindowObjects::unk_058 | 
      
 
 
◆ unk_05C
      
        
          | s32 ItemWindowObjects::unk_05C | 
      
 
 
◆ unk_078
      
        
          | s8 ItemWindowObjects::unk_078[0x04] | 
      
 
 
◆ unk_07C
      
        
          | Vec4s* ItemWindowObjects::unk_07C | 
      
 
 
◆ unk_080
      
        
          | Vec4s* ItemWindowObjects::unk_080 | 
      
 
 
◆ unk_084
      
        
          | s16 ItemWindowObjects::unk_084[0xA] | 
      
 
 
◆ unk_09A
      
        
          | u16 ItemWindowObjects::unk_09A | 
      
 
 
◆ unk_09C
      
        
          | s16 ItemWindowObjects::unk_09C | 
      
 
 
◆ unk_09E
      
        
          | s16 ItemWindowObjects::unk_09E | 
      
 
 
◆ unk_0A0
      
        
          | s16 ItemWindowObjects::unk_0A0 | 
      
 
 
◆ unk_0A2
      
        
          | s16 ItemWindowObjects::unk_0A2 | 
      
 
 
◆ unk_0A8
      
        
          | s16 ItemWindowObjects::unk_0A8 | 
      
 
 
◆ unk_0AA
      
        
          | s16 ItemWindowObjects::unk_0AA | 
      
 
 
◆ unk_0AC
      
        
          | s16 ItemWindowObjects::unk_0AC | 
      
 
 
◆ unk_0AE
      
        
          | s16 ItemWindowObjects::unk_0AE | 
      
 
 
◆ unk_0B0
      
        
          | s16 ItemWindowObjects::unk_0B0 | 
      
 
 
◆ unk_0B8
      
        
          | Vec3su ItemWindowObjects::unk_0B8 | 
      
 
 
◆ unk_0C4
      
        
          | u16 ItemWindowObjects::unk_0C4 | 
      
 
 
◆ unk_0C6
      
        
          | u16 ItemWindowObjects::unk_0C6 | 
      
 
 
◆ unk_0C8
      
        
          | u16 ItemWindowObjects::unk_0C8 | 
      
 
 
◆ unk_0CA
      
        
          | s8 ItemWindowObjects::unk_0CA | 
      
 
 
◆ unk_0CB
      
        
          | s8 ItemWindowObjects::unk_0CB | 
      
 
 
◆ unk_0CC
      
        
          | s8 ItemWindowObjects::unk_0CC | 
      
 
 
◆ unk_0CD
      
        
          | s8 ItemWindowObjects::unk_0CD | 
      
 
 
◆ unk_0CE
      
        
          | s8 ItemWindowObjects::unk_0CE | 
      
 
 
◆ unk_0CF
      
        
          | s8 ItemWindowObjects::unk_0CF | 
      
 
 
◆ unk_0D0
      
        
          | s8 ItemWindowObjects::unk_0D0 | 
      
 
 
◆ unk_0D1
      
        
          | s8 ItemWindowObjects::unk_0D1 | 
      
 
 
◆ unk_0D3
      
        
          | s8 ItemWindowObjects::unk_0D3 | 
      
 
 
◆ unk_0D4
      
        
          | s8 ItemWindowObjects::unk_0D4 | 
      
 
 
◆ unk_0D5
      
        
          | u8 ItemWindowObjects::unk_0D5 | 
      
 
 
◆ unk_0D6
      
        
          | u8 ItemWindowObjects::unk_0D6 | 
      
 
 
◆ unk_0D7
      
        
          | u8 ItemWindowObjects::unk_0D7 | 
      
 
 
◆ unk_0D8
      
        
          | u8 ItemWindowObjects::unk_0D8 | 
      
 
 
◆ unk_0DB
      
        
          | u8 ItemWindowObjects::unk_0DB | 
      
 
 
◆ unk_0DC
      
        
          | u8 ItemWindowObjects::unk_0DC | 
      
 
 
◆ unk_0DD
      
        
          | u8 ItemWindowObjects::unk_0DD | 
      
 
 
◆ unk_0DE
      
        
          | s8 ItemWindowObjects::unk_0DE | 
      
 
 
◆ unk_0DF
      
        
          | u8 ItemWindowObjects::unk_0DF | 
      
 
 
◆ velocity
      
        
          | Vec3f ItemWindowObjects::velocity | 
      
 
 
◆ vertex
      
        
          | Vtx* ItemWindowObjects::vertex | 
      
 
 
The documentation for this struct was generated from the following file: