Mario Kart 64
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#include <common_structs.h>
Data Fields | |
Vec3f | cornerPos |
u8 | surfaceType |
u8 | surfaceFlags |
u16 | surfaceMapIndex |
f32 | cornerGroundY |
s32 | unk_14 |
f32 KartBoundingBoxCorner::cornerGroundY |
Vec3f KartBoundingBoxCorner::cornerPos |
u8 KartBoundingBoxCorner::surfaceFlags |
u16 KartBoundingBoxCorner::surfaceMapIndex |
u8 KartBoundingBoxCorner::surfaceType |
s32 KartBoundingBoxCorner::unk_14 |