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Mario Kart 64
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#include <actor_types.h>
Data Fields | |
| s16 | type |
| s16 | flags |
| s16 | targetPlayer |
| s16 | state |
| f32 | bonkTimer |
| f32 | boundingBoxSize |
| s16 | animState |
| s16 | animTimer |
| s16 | unk_14 |
| s16 | unk_16 |
| Vec3f | pos |
| Vec3f | velocity |
| Collision | unk30 |
| s16 KiwanoFruit::animState |
| s16 KiwanoFruit::animTimer |
| f32 KiwanoFruit::bonkTimer |
| f32 KiwanoFruit::boundingBoxSize |
| s16 KiwanoFruit::flags |
| Vec3f KiwanoFruit::pos |
| s16 KiwanoFruit::state |
| s16 KiwanoFruit::targetPlayer |
| s16 KiwanoFruit::type |
| Collision KiwanoFruit::unk30 |
| s16 KiwanoFruit::unk_14 |
| s16 KiwanoFruit::unk_16 |
| Vec3f KiwanoFruit::velocity |