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Mario Kart 64
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#include <os_thread.h>
Data Fields | |
| struct OSThread_s * | next |
| OSPri | priority |
| struct OSThread_s ** | queue |
| struct OSThread_s * | tlnext |
| u16 | state |
| u16 | flags |
| OSId | id |
| int | fp |
| __OSThreadprofile_s * | thprof |
| __OSThreadContext | context |
| __OSThreadContext OSThread_s::context |
| u16 OSThread_s::flags |
| int OSThread_s::fp |
| OSId OSThread_s::id |
| struct OSThread_s* OSThread_s::next |
| OSPri OSThread_s::priority |
| struct OSThread_s** OSThread_s::queue |
| u16 OSThread_s::state |
| __OSThreadprofile_s* OSThread_s::thprof |
| struct OSThread_s* OSThread_s::tlnext |