Mario Kart 64
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#include <objects.h>
Data Fields | |
f32 | sizeScaling |
Vec3f | pos |
Vec3f | origin_pos |
Vec3f | unk_01C |
Vec3f | unk_028 |
f32 | unk_034 |
Vec3f | velocity |
f32 | unk_044 |
s32 | unk_048 |
s32 | unk_04C |
s32 | unk_050 |
s32 | unk_054 |
s32 | unk_058 |
s32 | unk_05C |
u8 * | activeTLUT |
u8 * | activeTexture |
u8 * | tlutList |
u8 * | textureList |
Gfx * | model |
Vtx * | vertex |
s8 | unk_078 [0x04] |
Vec4s * | unk_07C |
Vec4s * | unk_080 |
s16 | unk_084 [0xA] |
u16 | timer |
u16 | unk_09A |
s16 | unk_09C |
s16 | unk_09E |
s16 | unk_0A0 |
s16 | unk_0A2 |
s16 | type |
s16 | state |
s16 | unk_0A8 |
s16 | unk_0AA |
s16 | unk_0AC |
s16 | unk_0AE |
s16 | unk_0B0 |
Vec3su | orientation |
Vec3su | unk_0B8 |
Vec3su | direction_angle |
u16 | unk_0C4 |
u16 | unk_0C6 |
u16 | boundingBoxSize |
s8 | unk_0CA |
s8 | unk_0CB |
s8 | unk_0CC |
s8 | unk_0CD |
s8 | unk_0CE |
s8 | unk_0CF |
s8 | unk_0D0 |
s8 | unk_0D1 |
s8 | itemDisplay |
s8 | unk_0D3 |
s8 | unk_0D4 |
u8 | unk_0D5 |
u8 | unk_0D6 |
u8 | unk_0D7 |
u8 | unk_0D8 |
u8 | textureWidth |
u8 | textureHeight |
u8 | unk_0DB |
u8 | unk_0DC |
u8 | unk_0DD |
s8 | unk_0DE |
u8 | unk_0DF |
u8* Objects::activeTexture |
u8* Objects::activeTLUT |
u16 Objects::boundingBoxSize |
Vec3su Objects::direction_angle |
s8 Objects::itemDisplay |
Gfx* Objects::model |
Vec3su Objects::orientation |
Vec3f Objects::origin_pos |
Vec3f Objects::pos |
f32 Objects::sizeScaling |
s16 Objects::state |
u8 Objects::textureHeight |
u8* Objects::textureList |
u8 Objects::textureWidth |
u16 Objects::timer |
u8* Objects::tlutList |
"list" is something of a misnomer for the names here they can be pointers to just 1 tlut/texture, but it is common for one or the other to be a pointer to an array of tluts/textures.
s16 Objects::type |
Vec3f Objects::unk_01C |
Vec3f Objects::unk_028 |
f32 Objects::unk_034 |
f32 Objects::unk_044 |
s32 Objects::unk_048 |
s32 Objects::unk_04C |
s32 Objects::unk_050 |
s32 Objects::unk_054 |
s32 Objects::unk_058 |
s32 Objects::unk_05C |
s8 Objects::unk_078[0x04] |
Vec4s* Objects::unk_07C |
Vec4s* Objects::unk_080 |
s16 Objects::unk_084[0xA] |
u16 Objects::unk_09A |
s16 Objects::unk_09C |
s16 Objects::unk_09E |
s16 Objects::unk_0A0 |
s16 Objects::unk_0A2 |
s16 Objects::unk_0A8 |
s16 Objects::unk_0AA |
s16 Objects::unk_0AC |
s16 Objects::unk_0AE |
s16 Objects::unk_0B0 |
Vec3su Objects::unk_0B8 |
u16 Objects::unk_0C4 |
u16 Objects::unk_0C6 |
s8 Objects::unk_0CA |
s8 Objects::unk_0CB |
s8 Objects::unk_0CC |
s8 Objects::unk_0CD |
s8 Objects::unk_0CE |
s8 Objects::unk_0CF |
s8 Objects::unk_0D0 |
s8 Objects::unk_0D1 |
s8 Objects::unk_0D3 |
s8 Objects::unk_0D4 |
u8 Objects::unk_0D5 |
u8 Objects::unk_0D6 |
u8 Objects::unk_0D7 |
u8 Objects::unk_0D8 |
u8 Objects::unk_0DB |
u8 Objects::unk_0DC |
u8 Objects::unk_0DD |
s8 Objects::unk_0DE |
u8 Objects::unk_0DF |
Vec3f Objects::velocity |
Vtx* Objects::vertex |