#include <vehicles.h>
◆ actorIndex
| s16 PaddleWheelBoatStuff::actorIndex |
◆ isActive
| s16 PaddleWheelBoatStuff::isActive |
◆ position
| Vec3f PaddleWheelBoatStuff::position |
◆ rotY
| s16 PaddleWheelBoatStuff::rotY |
◆ someFlags
| s32 PaddleWheelBoatStuff::someFlags |
Bit field that tracks whether a given human player is within a certain distance of the boat Probably audio related
◆ someMultiplier
| f32 PaddleWheelBoatStuff::someMultiplier |
◆ velocity
| Vec3f PaddleWheelBoatStuff::velocity |
◆ waypointIndex
| u16 PaddleWheelBoatStuff::waypointIndex |
The documentation for this struct was generated from the following file: