#include <vehicles.h>
◆ actorIndex
s16 PaddleWheelBoatStuff::actorIndex |
◆ isActive
s16 PaddleWheelBoatStuff::isActive |
◆ position
Vec3f PaddleWheelBoatStuff::position |
◆ rotY
s16 PaddleWheelBoatStuff::rotY |
◆ someFlags
s32 PaddleWheelBoatStuff::someFlags |
Bit field that tracks whether a given human player is within a certain distance of the boat Probably audio related
◆ someMultiplier
f32 PaddleWheelBoatStuff::someMultiplier |
◆ velocity
Vec3f PaddleWheelBoatStuff::velocity |
◆ waypointIndex
u16 PaddleWheelBoatStuff::waypointIndex |
The documentation for this struct was generated from the following file: