Mario Kart 64
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#include <actor_types.h>
Data Fields | |
s16 | type |
s16 | flags |
Vec4s | visibilityStates |
f32 | boundingBoxSize |
Vec3s | unk10 |
s16 | unk16 |
Vec3f | pos |
Vec4s | timers |
f32 | unk_02C |
Collision | unk30 |
f32 PalmTree::boundingBoxSize |
s16 PalmTree::flags |
Vec3f PalmTree::pos |
Vec4s PalmTree::timers |
s16 PalmTree::type |
Vec3s PalmTree::unk10 |
s16 PalmTree::unk16 |
Collision PalmTree::unk30 |
f32 PalmTree::unk_02C |
Vec4s PalmTree::visibilityStates |