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Mario Kart 64
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#include <actor_types.h>
Data Fields | |
| s16 | type |
| s16 | flags |
| Vec4s | visibilityStates |
| f32 | boundingBoxSize |
| Vec3s | unk10 |
| s16 | unk16 |
| Vec3f | pos |
| Vec4s | timers |
| f32 | unk_02C |
| Collision | unk30 |
| f32 PalmTree::boundingBoxSize |
| s16 PalmTree::flags |
| Vec3f PalmTree::pos |
| Vec4s PalmTree::timers |
| s16 PalmTree::type |
| Vec3s PalmTree::unk10 |
| s16 PalmTree::unk16 |
| Collision PalmTree::unk30 |
| f32 PalmTree::unk_02C |
| Vec4s PalmTree::visibilityStates |