Mario Kart 64
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animation_type_1 Struct Reference

#include <code_80004740.h>

Collaboration diagram for animation_type_1:
[legend]

Data Fields

s32 type
 
s32 size
 
s32 always_zero_never_used
 
Gfx * optional_segmented_dl_address
 
s32 thing [3]
 

Field Documentation

◆ always_zero_never_used

s32 animation_type_1::always_zero_never_used

◆ optional_segmented_dl_address

Gfx* animation_type_1::optional_segmented_dl_address

◆ size

s32 animation_type_1::size

◆ thing

s32 animation_type_1::thing[3]

◆ type

s32 animation_type_1::type

The documentation for this struct was generated from the following file: