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Mario Kart 64
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#include <gs2dex.h>
Data Fields | |
| u16 | imageX |
| u16 | imageW |
| s16 | frameX |
| u16 | frameW |
| u16 | imageY |
| u16 | imageH |
| s16 | frameY |
| u16 | frameH |
| u64 * | imagePtr |
| u16 | imageLoad |
| u8 | imageFmt |
| u8 | imageSiz |
| u16 | imagePal |
| u16 | imageFlip |
| u16 | tmemW |
| u16 | tmemH |
| u16 | tmemLoadSH |
| u16 | tmemLoadTH |
| u16 | tmemSizeW |
| u16 | tmemSize |
| u16 uObjBg_t::frameH |
| u16 uObjBg_t::frameW |
| s16 uObjBg_t::frameX |
| s16 uObjBg_t::frameY |
| u16 uObjBg_t::imageFlip |
| u8 uObjBg_t::imageFmt |
| u16 uObjBg_t::imageH |
| u16 uObjBg_t::imageLoad |
| u16 uObjBg_t::imagePal |
| u64* uObjBg_t::imagePtr |
| u8 uObjBg_t::imageSiz |
| u16 uObjBg_t::imageW |
| u16 uObjBg_t::imageX |
| u16 uObjBg_t::imageY |
| u16 uObjBg_t::tmemH |
| u16 uObjBg_t::tmemLoadSH |
| u16 uObjBg_t::tmemLoadTH |
| u16 uObjBg_t::tmemSize |
| u16 uObjBg_t::tmemSizeW |
| u16 uObjBg_t::tmemW |