7 #define IS_BIG_ENDIAN 1
10#define ADSR_STATE_DISABLED 0
11#define ADSR_STATE_INITIAL 1
12#define ADSR_STATE_START_LOOP 2
13#define ADSR_STATE_LOOP 3
14#define ADSR_STATE_FADE 4
15#define ADSR_STATE_HANG 5
16#define ADSR_STATE_DECAY 6
17#define ADSR_STATE_RELEASE 7
18#define ADSR_STATE_SUSTAIN 8
20#define ADSR_ACTION_RELEASE 0x10
21#define ADSR_ACTION_DECAY 0x20
22#define ADSR_ACTION_HANG 0x40
27#define ADSR_RESTART -3
32 #define BSWAP16(x) (x)
34 #define BSWAP16(x) (((x) & 0xff) << 8 | (((x) >> 8) & 0xff))
void note_vibrato_init(struct Note *note)
Definition effects.c:169
void adsr_init(struct AdsrState *adsr, struct AdsrEnvelope *envelope, s16 *volOut)
f32 adsr_update(struct AdsrState *adsr)
Definition effects.c:209
f32 get_portamento_freq_scale(struct Portamento *p)
Definition effects.c:87
s16 get_vibrato_pitch_change(struct VibratoState *vib)
Definition effects.c:103
f32 get_vibrato_freq_scale(struct VibratoState *vib)
Definition effects.c:110
void note_vibrato_update(struct Note *note)
Definition effects.c:160
void sequence_player_process_sound(struct SequencePlayer *seqPlayer)
Definition effects.c:50
void sequence_channel_process_sound(struct SequenceChannel *seqChannel, s32 recalculateVolume)
Definition effects.c:10
s16 D_8015F6E8
Definition code_800029B0.c:86
Definition internal.h:115
Definition internal.h:239
Definition internal.h:435
Definition internal.h:108
Definition internal.h:287
Definition internal.h:188
signed int s32
Definition ultratypes.h:15
signed short int s16
Definition ultratypes.h:13
float f32
Definition ultratypes.h:33