Mario Kart 64
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#include <internal.h>
s16 Note::adsrVolScale |
struct NoteAttributes Note::attributes |
struct AudioListItem Note::listItem |
u8 Note::pad3[8] |
struct SequenceChannelLayer* Note::parentLayer |
struct Portamento Note::portamento |
f32 Note::portamentoFreqScale |
struct SequenceChannelLayer* Note::prevParentLayer |
u8 Note::sampleCountIndex |
struct NoteSynthesisState Note::synthesisState |
f32 Note::vibratoFreqScale |
struct VibratoState Note::vibratoState |
struct SequenceChannelLayer* Note::wantedParentLayer |
u8 Note::waveId |