Go to the source code of this file.
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void | func_unnamed (void) |
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s32 | func_8008C1D8 (s32 *) |
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void | func_8008C1E0 (s32 *, s32) |
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void | func_unnamed1 (s32) |
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void | func_unnamed2 (s32) |
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void | func_unnamed3 (void) |
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void | func_8008C204 (void) |
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void | func_unnamed4 (void) |
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void | func_8008C214 (void) |
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void | func_unnamed5 (void) |
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void | func_unnamed6 (void) |
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void | func_unnamed7 (void) |
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void | func_unnamed8 (void) |
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void | func_8008C23C (void) |
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void | func_unnamed9 (void) |
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void | func_unnamed10 (void) |
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void | func_unnamed11 (void) |
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void | func_unnamed12 (void) |
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void | func_unnamed13 (void) |
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void | func_unnamed14 (void) |
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void | func_unnamed15 (void) |
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void | func_unnamed16 (void) |
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void | func_unnamed17 (void) |
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void | func_unnamed18 (void) |
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void | func_unnamed19 (void) |
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void | func_unnamed20 (void) |
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void | func_unnamed21 (void) |
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void | func_unnamed22 (s32, s32) |
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void | func_unnamed23 (void) |
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void | func_unnamed24 (void) |
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void | func_unnamed25 (void) |
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void | func_unnamed26 (void) |
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void | func_unnamed27 (void) |
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void | func_unnamed28 (void) |
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void | func_unnamed29 (void) |
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void | func_unnamed30 (void) |
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void | func_unnamed31 (void) |
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void | func_unnamed32 (void) |
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void | func_unnamed33 (void) |
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void | func_8008C310 (Player *) |
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void | func_unnamed34 (void) |
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void | clean_effect (Player *, s8) |
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void | func_8008C528 (Player *, s8) |
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void | func_8008C62C (Player *, s8) |
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void | func_8008C6D0 (Player *, s8) |
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void | func_8008C73C (Player *, s8) |
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void | func_8008C8C4 (Player *, s8) |
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void | func_8008C9EC (Player *, s8) |
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void | func_8008CDC0 (Player *, s8) |
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void | func_8008CEB0 (Player *, s8) |
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void | func_8008D0E4 (Player *, s8) |
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void | func_8008D0FC (Player *, s8) |
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void | func_8008D170 (Player *, s8) |
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void | func_8008D3B0 (Player *, s8) |
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void | apply_boost_sound_effect (Player *, s8) |
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void | apply_boost_effect (Player *) |
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void | remove_boost_effect (Player *) |
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void | func_8008D570 (Player *, s8) |
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void | func_8008D698 (Player *, s8) |
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void | func_8008D760 (Player *) |
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void | func_8008D7B0 (Player *, s8) |
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void | func_8008D8B4 (Player *, s8) |
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void | func_8008D97C (Player *) |
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void | func_8008D9C0 (Player *) |
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void | func_8008DABC (Player *, s8) |
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void | func_8008DC08 (Player *, s8) |
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void | apply_hit_rotating_sound_effect (Player *, s8) |
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void | apply_lightning_effect (Player *, s8) |
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void | remove_lightning_effect (Player *, s8) |
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void | func_8008E4A4 (Player *, s8) |
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void | apply_reverse_sound_effect (Player *, s8) |
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void | func_8008E884 (Player *, s8) |
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void | apply_hit_by_item_effect (Player *, s8) |
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void | apply_hit_by_item_sound_effect (Player *, s8) |
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void | remove_hit_by_item_effect (Player *, s8) |
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void | apply_boost_ramp_asphalt_sound_effect (Player *, s8) |
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void | apply_boost_ramp_asphalt_effect (Player *) |
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void | remove_boost_ramp_asphalt_effect (Player *) |
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void | apply_boost_ramp_wood_sound_effect (Player *, s8) |
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void | apply_boost_ramp_wood_effect (Player *) |
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void | remove_boost_ramp_wood_effect (Player *) |
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void | func_8008F104 (Player *, s8) |
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void | func_8008F1B8 (Player *, s8) |
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void | func_8008F3E0 (Player *) |
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void | func_8008F3F4 (Player *, s8) |
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void | func_8008F494 (Player *, s8) |
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void | func_8008F5A4 (Player *, s8) |
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void | apply_star_effect (Player *, s8) |
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void | apply_star_sound_effect (Player *, s8) |
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void | func_8008F86C (Player *, s8) |
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void | apply_boo_effect (Player *, s8) |
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void | apply_boo_sound_effect (Player *, s8) |
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void | func_8008FB30 (Player *, s8) |
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void | func_8008FC1C (Player *) |
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void | func_8008FC64 (Player *, s8) |
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void | func_8008FCDC (Player *, s8) |
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void | func_8008FD4C (Player *, s8) |
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void | func_8008FDA8 (Player *, s8) |
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void | func_8008FDF4 (Player *, s8) |
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void | func_8008FE84 (Player *, s8) |
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void | func_8008FEDC (Player *, s8) |
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void | func_8008FF08 (Player *, s8) |
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void | func_80090178 (Player *, s8, Vec3f, Vec3f) |
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void | func_80090778 (Player *) |
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void | func_80090868 (Player *) |
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void | func_80090970 (Player *, s8, s8) |
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s32 | func_800910E4 (Player *) |
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void | func_800911B4 (Player *, s8) |
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void | func_80091298 (Player *, s8) |
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void | func_800C9250 (u8) |
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void | func_800CA59C (u8) |
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void | func_800CA730 (u8) |
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void | func_800CA984 (u8) |
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void | func_800CAFC0 (u8) |
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void | func_800CB064 (u8) |
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◆ apply_boo_effect()
◆ apply_boo_sound_effect()
◆ apply_boost_effect()
◆ apply_boost_ramp_asphalt_effect()
void apply_boost_ramp_asphalt_effect |
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Player * | player | ) |
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◆ apply_boost_ramp_asphalt_sound_effect()
void apply_boost_ramp_asphalt_sound_effect |
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Player * | player, |
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s8 | playerId ) |
◆ apply_boost_ramp_wood_effect()
void apply_boost_ramp_wood_effect |
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Player * | player | ) |
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◆ apply_boost_ramp_wood_sound_effect()
void apply_boost_ramp_wood_sound_effect |
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Player * | player, |
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s8 | playerId ) |
◆ apply_boost_sound_effect()
◆ apply_hit_by_item_effect()
◆ apply_hit_by_item_sound_effect()
void apply_hit_by_item_sound_effect |
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Player * | player, |
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s8 | arg1 ) |
◆ apply_hit_rotating_sound_effect()
void apply_hit_rotating_sound_effect |
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Player * | player, |
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s8 | arg1 ) |
◆ apply_lightning_effect()
◆ apply_reverse_sound_effect()
void apply_reverse_sound_effect |
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Player * | player, |
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s8 | arg1 ) |
◆ apply_star_effect()
◆ apply_star_sound_effect()
◆ clean_effect()
◆ func_8008C1D8()
◆ func_8008C1E0()
◆ func_8008C204()
◆ func_8008C214()
◆ func_8008C23C()
◆ func_8008C310()
◆ func_8008C528()
◆ func_8008C62C()
◆ func_8008C6D0()
◆ func_8008C73C()
◆ func_8008C8C4()
◆ func_8008C9EC()
◆ func_8008CDC0()
◆ func_8008CEB0()
◆ func_8008D0E4()
◆ func_8008D0FC()
◆ func_8008D170()
◆ func_8008D3B0()
◆ func_8008D570()
◆ func_8008D698()
◆ func_8008D760()
◆ func_8008D7B0()
◆ func_8008D8B4()
◆ func_8008D97C()
◆ func_8008D9C0()
◆ func_8008DABC()
◆ func_8008DC08()
◆ func_8008E4A4()
◆ func_8008E884()
◆ func_8008F104()
◆ func_8008F1B8()
◆ func_8008F3E0()
◆ func_8008F3F4()
◆ func_8008F494()
◆ func_8008F5A4()
◆ func_8008F86C()
◆ func_8008FB30()
◆ func_8008FC1C()
◆ func_8008FC64()
◆ func_8008FCDC()
◆ func_8008FD4C()
◆ func_8008FDA8()
◆ func_8008FDF4()
◆ func_8008FE84()
◆ func_8008FEDC()
◆ func_8008FF08()
◆ func_80090178()
◆ func_80090778()
◆ func_80090868()
◆ func_80090970()
◆ func_800910E4()
◆ func_800911B4()
◆ func_80091298()
◆ func_800C9250()
◆ func_800CA59C()
void func_800CA59C |
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u8 | playerId | ) |
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◆ func_800CA730()
◆ func_800CA984()
◆ func_800CAFC0()
◆ func_800CB064()
◆ func_unnamed()
◆ func_unnamed1()
◆ func_unnamed10()
◆ func_unnamed11()
◆ func_unnamed12()
◆ func_unnamed13()
◆ func_unnamed14()
◆ func_unnamed15()
◆ func_unnamed16()
◆ func_unnamed17()
◆ func_unnamed18()
◆ func_unnamed19()
◆ func_unnamed2()
◆ func_unnamed20()
◆ func_unnamed21()
◆ func_unnamed22()
◆ func_unnamed23()
◆ func_unnamed24()
◆ func_unnamed25()
◆ func_unnamed26()
◆ func_unnamed27()
◆ func_unnamed28()
◆ func_unnamed29()
◆ func_unnamed3()
◆ func_unnamed30()
◆ func_unnamed31()
◆ func_unnamed32()
◆ func_unnamed33()
◆ func_unnamed34()
◆ func_unnamed4()
◆ func_unnamed5()
◆ func_unnamed6()
◆ func_unnamed7()
◆ func_unnamed8()
◆ func_unnamed9()
◆ remove_boost_effect()
◆ remove_boost_ramp_asphalt_effect()
void remove_boost_ramp_asphalt_effect |
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Player * | player | ) |
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◆ remove_boost_ramp_wood_effect()
void remove_boost_ramp_wood_effect |
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Player * | player | ) |
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◆ remove_hit_by_item_effect()
◆ remove_lightning_effect()
◆ D_800E3710
◆ D_800E3730
◆ D_800E3750
◆ D_800E3770
◆ D_800E3790
◆ D_800E37B0
◆ D_800E37D0
◆ D_800E37F0
◆ D_80165190
◆ D_80165280
◆ D_8018D900
◆ D_8018D920
◆ D_8018D930
◆ D_8018D950
◆ D_8018D970
◆ D_8018D990
◆ gFrameSinceLastACombo
s32 gFrameSinceLastACombo[] |
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extern |