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◆ func_8028DF00()
◆ func_8028DF38()
◆ func_8028E028()
◆ func_8028E298()
◆ func_8028E3A0()
◆ func_8028E438()
◆ func_8028E678()
◆ func_8028EC38()
◆ func_8028EC98()
◆ func_8028EE8C()
◆ func_8028EEF0()
◆ func_8028EF28()
◆ func_8028F3E8()
◆ func_8028F474()
◆ func_8028F4E8()
◆ func_8028F588()
◆ func_8028F8BC()
◆ func_8028F914()
◆ func_8028F970()
- Todo
- increasing players past four would require increase this loop iterator.
◆ func_8028FBD4()
◆ func_8028FC34()
◆ func_8028FCBC()
◆ func_80290314()
◆ func_80290338()
◆ func_80290360()
◆ func_80290388()
◆ func_802903B0()
◆ func_802903D8()
◆ func_802909F0()
◆ func_80290B14()
◆ start_race()
◆ update_player_battle_status()
void update_player_battle_status |
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void | | ) |
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◆ update_race_position_data()
◆ D_80162DD6
◆ gGPCurrentRaceRankByPlayerId
s32 gGPCurrentRaceRankByPlayerId[] |
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extern |
◆ gLapCompletionPercentByPlayerId
f32 gLapCompletionPercentByPlayerId[] |
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extern |