#include <types.h>
◆ camera
| Camera* UnkStruct_800DC5EC::camera |
◆ cameraHeight
| s16 UnkStruct_800DC5EC::cameraHeight |
◆ controllers
◆ pad
| s32 UnkStruct_800DC5EC::pad[2] |
◆ pad2
| s32 UnkStruct_800DC5EC::pad2 |
◆ pathCounter
| s16 UnkStruct_800DC5EC::pathCounter |
◆ player
| Player* UnkStruct_800DC5EC::player |
◆ playerDirection
| s16 UnkStruct_800DC5EC::playerDirection |
◆ screenHeight
| s16 UnkStruct_800DC5EC::screenHeight |
◆ screenStartX
| s16 UnkStruct_800DC5EC::screenStartX |
◆ screenStartY
| s16 UnkStruct_800DC5EC::screenStartY |
◆ screenWidth
| s16 UnkStruct_800DC5EC::screenWidth |
◆ unk
| s16 UnkStruct_800DC5EC::unk |
◆ unk3C
| s16 UnkStruct_800DC5EC::unk3C |
◆ unk42
| s16 UnkStruct_800DC5EC::unk42 |
◆ unkC
| s32* UnkStruct_800DC5EC::unkC |
◆ viewport
| Vp UnkStruct_800DC5EC::viewport |
The documentation for this struct was generated from the following file: