Mario Kart 64
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player_controller.h File Reference
#include "common_structs.h"
#include "camera.h"
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Functions

void func_8002E594 (Player *, Camera *, s8, s8)
 
s32 get_player_index_for_player (Player *)
 
void func_80027DA8 (Player *, s8)
 
void func_80027EDC (Player *, s8)
 
void func_80029B4C (Player *, f32, f32, f32)
 
void func_8002F730 (Player *player, Camera *camera, s8 arg2, s8 arg3)
 
void func_80028864 (Player *, Camera *, s8, s8)
 
void func_80028C44 (Player *, Camera *, s8, s8)
 
void func_80028D3C (Player *, Camera *, s8, s8)
 
void func_80028E70 (Player *, Camera *, s8, s8)
 
void func_80028F5C (s32, s32, s32, s32)
 
void func_80028F70 (void)
 
void func_80029060 (void)
 
void func_80029150 (void)
 
void func_80029158 (void)
 
void func_800291E8 (void)
 
void func_800291F0 (void)
 
void func_800291F8 (void)
 
void func_80029200 (Player *, s8)
 
void func_8002934C (Player *, Camera *, s8, s8)
 
void func_8002A194 (Player *, f32, f32, f32)
 
void func_8002A5F4 (Vec3f, f32, Vec3f, f32, f32)
 
void func_8002A704 (Player *, s8)
 
void func_8002A79C (Player *, s8)
 
void func_8002A8A4 (Player *, s8)
 
void func_8002AA50 (Player *)
 
void func_8002AAC0 (Player *)
 
void func_8002AB70 (Player *)
 
void func_8002AE20 (void)
 
void func_8002AE28 (void)
 
void func_8002AE30 (void)
 
void func_8002AE38 (Player *, s8, f32, f32, f32, f32)
 
void func_8002B218 (Player *)
 
void apply_sound_effect (Player *, s8, s8)
 
void func_8002B5C0 (Player *, s8, s8)
 
void func_8002B830 (Player *, s8, s8)
 
void func_8002B8A4 (Player *, Player *)
 
void func_8002B9CC (Player *, s8, s32)
 
void func_8002BD58 (Player *)
 
void func_8002BF4C (Player *, s8)
 
void func_8002C11C (Player *)
 
void func_8002C17C (Player *, s8)
 
void func_8002C4F8 (Player *, s8)
 
void func_8002C7E4 (Player *, s8, s8)
 
void func_8002C954 (Player *, s8, Vec3f)
 
void apply_effect (Player *, s8, s8)
 
void func_8002D028 (Player *, s8)
 
void func_8002D268 (Player *, Camera *, s8, s8)
 
void func_8002E4C4 (Player *)
 
void control_cpu_movement (Player *, Camera *, s8, s8)
 
void func_8002FCA8 (Player *, s8)
 
void func_8002FE84 (Player *, f32)
 
f32 func_80030150 (Player *, s8)
 
void func_80030A34 (Player *)
 
void detect_triple_a_combo_a_released (Player *)
 
void detect_triple_a_combo_a_pressed (Player *)
 
void player_speed (Player *)
 
void func_80031F48 (Player *, f32)
 
void detect_triple_b_combo_b_released (Player *)
 
void detect_triple_b_combo_b_pressed (Player *)
 
void func_800323E4 (Player *)
 
void func_80032700 (Player *)
 
void func_80032CB0 (Player *, f32)
 
void func_80032D94 (Player *)
 
void func_80033280 (Player *, f32)
 
void func_800332E8 (Player *, s32)
 
void func_800337CC (Player *, f32, s32)
 
void func_80033850 (Player *, f32)
 
void func_80033884 (Player *, s32 *, s32 *, s32, s32, s32, s32)
 
void func_80033940 (Player *, s32 *, s32, s32, f32)
 
void func_800339C4 (Player *, s32 *, s32, s32, f32)
 
void func_80033A40 (Player *, s32 *, s32 *, s32, s32, s32, f32)
 
void func_80033AE0 (Player *, struct Controller *, s8)
 
void func_8003680C (Player *, s16)
 
void func_80036C5C (Player *)
 
void func_80036CB4 (Player *)
 
void func_80036DB4 (Player *, Vec3f, Vec3f)
 
void func_800371F4 (Player *, Vec3f, Vec3f)
 
void func_80037614 (Player *, Vec3f, Vec3f)
 
void func_8003777C (Player *, Vec3f, Vec3f)
 
void func_800378E8 (Player *, Vec3f, Vec3f)
 
void func_80037A4C (Player *, Vec3f, Vec3f)
 
void func_80037BB4 (Player *player, Vec3f)
 
void func_80037CFC (Player *, struct Controller *, s8)
 
void func_800381AC (Player *, struct Controller *, s8)
 
void func_800382DC (void)
 
s16 func_80038534 (struct Controller *)
 
s16 func_800388B0 (struct Controller *)
 
void func_80038BE4 (Player *, s16)
 
void func_80038C6C (Player *, Camera *, s8, s8)
 

Variables

s16 gCPUforMario []
 
s16 gCPUforLuigi []
 
s16 gCPUforYoshi []
 
s16 gCPUforToad []
 
s16 gCPUforDk []
 
s16 gCPUforWario []
 
s16 gCPUforPeach []
 
s16 gCPUforBowser []
 
s16gCPUforPlayer []
 
s16 gCPUforMarioAndLuigi []
 
s16 gCPUforMarioAndYoshi []
 
s16 gCPUforMarioAndToad []
 
s16 gCPUforMarioAndDk []
 
s16 gCPUforMarioAndWario []
 
s16 gCPUforMarioAndPeach []
 
s16 gCPUforMarioAndBowser []
 
s16 gCPUforLuigiAndMario []
 
s16 gCPUforLuigiAndYoshi []
 
s16 gCPUforLuigiAndToad []
 
s16 gCPUforLuigiAndDk []
 
s16 gCPUforLuigiAndWario []
 
s16 gCPUforLuigiAndPeach []
 
s16 gCPUforLuigiAndBowser []
 
s16 gCPUforYoshiAndMario []
 
s16 gCPUforYoshiAndLuigi []
 
s16 gCPUforYoshiAndToad []
 
s16 gCPUforYoshiAndDk []
 
s16 gCPUforYoshiAndWario []
 
s16 gCPUforYoshiAndPeach []
 
s16 gCPUforYoshiAndBowser []
 
s16 gCPUforToadAndMario []
 
s16 gCPUforToadAndLuigi []
 
s16 gCPUforToadAndYoshi []
 
s16 gCPUforToadAndDk []
 
s16 gCPUforToadAndWario []
 
s16 gCPUforToadAndPeach []
 
s16 gCPUforToadAndBowser []
 
s16 gCPUforDkAndMario []
 
s16 gCPUforDkAndLuigi []
 
s16 gCPUforDkAndToad []
 
s16 gCPUforDkAndYoshi []
 
s16 gCPUforDkAndWario []
 
s16 gCPUforDkAndPeach []
 
s16 gCPUforDkAndBowser []
 
s16 gCPUforWarioAndMario []
 
s16 gCPUforWarioAndLuigi []
 
s16 gCPUforWarioAndYoshi []
 
s16 gCPUforWarioAndDk []
 
s16 gCPUforWarioAndToad []
 
s16 gCPUforWarioAndPeach []
 
s16 gCPUforWarioAndBowser []
 
s16 gCPUforPeachAndMario []
 
s16 gCPUforPeachAndLuigi []
 
s16 gCPUforPeachAndYoshi []
 
s16 gCPUforPeachAndDk []
 
s16 gCPUforPeachAndWario []
 
s16 gCPUforPeachAndToad []
 
s16 gCPUforPeachAndBowser []
 
s16 gCPUforBowserAndMario []
 
s16 gCPUforBowserAndLuigi []
 
s16 gCPUforBowserAndYoshi []
 
s16 gCPUforBowserAndDk []
 
s16 gCPUforBowserAndWario []
 
s16 gCPUforBowserAndToad []
 
s16 gCPUforBowserAndPeach []
 
s16gListCPUforMario []
 
s16gListCPUforLuigi []
 
s16gListCPUforYoshi []
 
s16gListCPUforToad []
 
s16gListCPUforDk []
 
s16gListCPUforWario []
 
s16gListCPUforPeach []
 
s16gListCPUforBowser []
 
s16 ** gCPUforTwoPlayer []
 
s16 D_801656F0
 

Function Documentation

◆ apply_effect()

void apply_effect ( Player * player,
s8 arg1,
s8 arg2 )
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◆ apply_sound_effect()

void apply_sound_effect ( Player * ,
s8 ,
s8  )

◆ control_cpu_movement()

void control_cpu_movement ( Player * ,
Camera * ,
s8 ,
s8  )

◆ detect_triple_a_combo_a_pressed()

void detect_triple_a_combo_a_pressed ( Player * player)
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◆ detect_triple_a_combo_a_released()

void detect_triple_a_combo_a_released ( Player * player)
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◆ detect_triple_b_combo_b_pressed()

void detect_triple_b_combo_b_pressed ( Player * player)
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◆ detect_triple_b_combo_b_released()

void detect_triple_b_combo_b_released ( Player * player)
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◆ func_80027DA8()

void func_80027DA8 ( Player * arg0,
s8 arg1 )
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◆ func_80027EDC()

void func_80027EDC ( Player * player,
s8 playerId )
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◆ func_80028864()

void func_80028864 ( Player * player,
Camera * camera,
s8 arg2,
s8 arg3 )
Todo
make a proper match
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◆ func_80028C44()

void func_80028C44 ( Player * player,
Camera * camera,
s8 arg2,
s8 arg3 )
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◆ func_80028D3C()

void func_80028D3C ( Player * player,
Camera * camera,
s8 arg2,
s8 arg3 )
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◆ func_80028E70()

void func_80028E70 ( Player * player,
Camera * camera,
s8 arg2,
s8 arg3 )
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◆ func_80028F5C()

void func_80028F5C ( s32 ,
s32 ,
s32 ,
s32  )

◆ func_80028F70()

void func_80028F70 ( void )
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◆ func_80029060()

void func_80029060 ( void )
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◆ func_80029150()

void func_80029150 ( void )
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◆ func_80029158()

void func_80029158 ( void )
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◆ func_800291E8()

void func_800291E8 ( void )
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◆ func_800291F0()

void func_800291F0 ( void )
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◆ func_800291F8()

void func_800291F8 ( void )
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◆ func_80029200()

void func_80029200 ( Player * player,
s8 arg1 )
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◆ func_8002934C()

void func_8002934C ( Player * player,
Camera * camera,
s8 arg2,
s8 playerId )
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◆ func_80029B4C()

void func_80029B4C ( Player * ,
f32 ,
f32 ,
f32  )

◆ func_8002A194()

void func_8002A194 ( Player * player,
f32 arg1,
f32 arg2,
f32 arg3 )
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◆ func_8002A5F4()

void func_8002A5F4 ( Vec3f arg0,
f32 arg1,
Vec3f arg2,
f32 arg3,
f32 arg4 )
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◆ func_8002A704()

void func_8002A704 ( Player * player,
s8 arg1 )
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◆ func_8002A79C()

void func_8002A79C ( Player * player,
s8 arg1 )
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◆ func_8002A8A4()

void func_8002A8A4 ( Player * player,
s8 arg1 )
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◆ func_8002AA50()

void func_8002AA50 ( Player * player)
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◆ func_8002AAC0()

void func_8002AAC0 ( Player * player)

Function: func_8002AAC0

Parameters: Player *player - A pointer to a Player

First kartHopJerk is added from kartHopAcceleration Then kartHopAcceleration is added to kartHopVelocity.

If kartHopVelocity is less than or equal to zero, all three values (kartHop{Jerk,Acceleration,Velocity}) are set to 0.0f, thereby ending the rising portion of the hop.

kartHopVelocity is restricted to values in [-INF, 15.0f]

kartHopAcceleration is restricted to values in [-9.0f, 9.0f]

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◆ func_8002AB70()

void func_8002AB70 ( Player * player)
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◆ func_8002AE20()

void func_8002AE20 ( void )

◆ func_8002AE28()

void func_8002AE28 ( void )

◆ func_8002AE30()

void func_8002AE30 ( void )

◆ func_8002AE38()

void func_8002AE38 ( Player * player,
s8 arg1,
f32 arg2,
f32 arg3,
f32 arg4,
f32 arg5 )
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◆ func_8002B218()

void func_8002B218 ( Player * player)
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◆ func_8002B5C0()

void func_8002B5C0 ( Player * ,
s8 ,
s8  )

◆ func_8002B830()

void func_8002B830 ( Player * player,
s8 playerId,
s8 arg2 )
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◆ func_8002B8A4()

void func_8002B8A4 ( Player * player_one,
Player * player_two )

◆ func_8002B9CC()

void func_8002B9CC ( Player * ,
s8 ,
s32  )

◆ func_8002BD58()

void func_8002BD58 ( Player * player)
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◆ func_8002BF4C()

void func_8002BF4C ( Player * player,
s8 arg1 )
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◆ func_8002C11C()

void func_8002C11C ( Player * player)
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◆ func_8002C17C()

void func_8002C17C ( Player * player,
s8 playerId )
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◆ func_8002C4F8()

void func_8002C4F8 ( Player * player,
s8 arg1 )
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◆ func_8002C7E4()

void func_8002C7E4 ( Player * player,
s8 arg1,
s8 arg2 )
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◆ func_8002C954()

void func_8002C954 ( Player * player,
s8 playerId,
Vec3f arg2 )
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◆ func_8002D028()

void func_8002D028 ( Player * player,
s8 arg1 )
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◆ func_8002D268()

void func_8002D268 ( Player * ,
Camera * ,
s8 ,
s8  )

◆ func_8002E4C4()

void func_8002E4C4 ( Player * player)
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◆ func_8002E594()

void func_8002E594 ( Player * ,
Camera * ,
s8 ,
s8  )

◆ func_8002F730()

void func_8002F730 ( Player * player,
Camera * camera,
s8 arg2,
s8 arg3 )

◆ func_8002FCA8()

void func_8002FCA8 ( Player * player,
s8 arg1 )
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◆ func_8002FE84()

void func_8002FE84 ( Player * player,
f32 arg1 )
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◆ func_80030150()

f32 func_80030150 ( Player * player,
s8 arg1 )
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◆ func_80030A34()

void func_80030A34 ( Player * player)

◆ func_80031F48()

void func_80031F48 ( Player * player,
f32 arg1 )
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◆ func_800323E4()

void func_800323E4 ( Player * player)
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◆ func_80032700()

void func_80032700 ( Player * player)
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◆ func_80032CB0()

void func_80032CB0 ( Player * player,
f32 arg1 )
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◆ func_80032D94()

void func_80032D94 ( Player * player)
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◆ func_80033280()

void func_80033280 ( Player * player,
f32 arg1 )
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◆ func_800332E8()

void func_800332E8 ( Player * player,
s32 arg1 )
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◆ func_800337CC()

void func_800337CC ( Player * player,
f32 arg1,
s32 arg2 )
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◆ func_80033850()

void func_80033850 ( Player * arg0,
f32 arg1 )
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◆ func_80033884()

void func_80033884 ( Player * player,
s32 * arg1,
s32 * arg2,
s32 arg3,
s32 arg4,
s32 arg5,
s32 arg6 )
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◆ func_80033940()

void func_80033940 ( Player * player,
s32 * arg1,
s32 arg2,
s32 arg3,
f32 arg4 )

◆ func_800339C4()

void func_800339C4 ( Player * player,
s32 * arg1,
s32 arg2,
s32 arg3,
f32 arg4 )
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◆ func_80033A40()

void func_80033A40 ( Player * player,
s32 * arg1,
s32 * arg2,
s32 arg3,
s32 arg4,
s32 arg5,
f32 arg6 )
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◆ func_80033AE0()

void func_80033AE0 ( Player * player,
struct Controller * controller,
s8 arg2 )
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◆ func_8003680C()

void func_8003680C ( Player * player,
s16 arg1 )
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◆ func_80036C5C()

void func_80036C5C ( Player * arg0)
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◆ func_80036CB4()

void func_80036CB4 ( Player * player)
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◆ func_80036DB4()

void func_80036DB4 ( Player * player,
Vec3f arg1,
Vec3f arg2 )
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◆ func_800371F4()

void func_800371F4 ( Player * player,
Vec3f arg1,
Vec3f arg2 )
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◆ func_80037614()

void func_80037614 ( Player * player,
Vec3f arg1,
Vec3f arg2 )
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◆ func_8003777C()

void func_8003777C ( Player * player,
Vec3f arg1,
Vec3f arg2 )
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◆ func_800378E8()

void func_800378E8 ( Player * player,
Vec3f arg1,
Vec3f arg2 )
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◆ func_80037A4C()

void func_80037A4C ( Player * player,
Vec3f arg1,
Vec3f arg2 )
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◆ func_80037BB4()

void func_80037BB4 ( Player * player,
Vec3f arg1 )
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◆ func_80037CFC()

void func_80037CFC ( Player * player,
struct Controller * controller,
s8 arg2 )
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◆ func_800381AC()

void func_800381AC ( Player * player,
struct Controller * controller,
s8 arg2 )
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◆ func_800382DC()

void func_800382DC ( void )
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◆ func_80038534()

s16 func_80038534 ( struct Controller * controller)
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◆ func_800388B0()

s16 func_800388B0 ( struct Controller * controller)
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◆ func_80038BE4()

void func_80038BE4 ( Player * player,
s16 arg1 )
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◆ func_80038C6C()

void func_80038C6C ( Player * ,
Camera * ,
s8 ,
s8  )

◆ get_player_index_for_player()

s32 get_player_index_for_player ( Player * player)
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◆ player_speed()

void player_speed ( Player * player)
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Variable Documentation

◆ D_801656F0

s16 D_801656F0
extern

◆ gCPUforBowser

s16 gCPUforBowser[]
extern

◆ gCPUforBowserAndDk

s16 gCPUforBowserAndDk[]
extern

◆ gCPUforBowserAndLuigi

s16 gCPUforBowserAndLuigi[]
extern

◆ gCPUforBowserAndMario

s16 gCPUforBowserAndMario[]
extern

◆ gCPUforBowserAndPeach

s16 gCPUforBowserAndPeach[]
extern

◆ gCPUforBowserAndToad

s16 gCPUforBowserAndToad[]
extern

◆ gCPUforBowserAndWario

s16 gCPUforBowserAndWario[]
extern

◆ gCPUforBowserAndYoshi

s16 gCPUforBowserAndYoshi[]
extern

◆ gCPUforDk

s16 gCPUforDk[]
extern

◆ gCPUforDkAndBowser

s16 gCPUforDkAndBowser[]
extern

◆ gCPUforDkAndLuigi

s16 gCPUforDkAndLuigi[]
extern

◆ gCPUforDkAndMario

s16 gCPUforDkAndMario[]
extern

◆ gCPUforDkAndPeach

s16 gCPUforDkAndPeach[]
extern

◆ gCPUforDkAndToad

s16 gCPUforDkAndToad[]
extern

◆ gCPUforDkAndWario

s16 gCPUforDkAndWario[]
extern

◆ gCPUforDkAndYoshi

s16 gCPUforDkAndYoshi[]
extern

◆ gCPUforLuigi

s16 gCPUforLuigi[]
extern

◆ gCPUforLuigiAndBowser

s16 gCPUforLuigiAndBowser[]
extern

◆ gCPUforLuigiAndDk

s16 gCPUforLuigiAndDk[]
extern

◆ gCPUforLuigiAndMario

s16 gCPUforLuigiAndMario[]
extern

◆ gCPUforLuigiAndPeach

s16 gCPUforLuigiAndPeach[]
extern

◆ gCPUforLuigiAndToad

s16 gCPUforLuigiAndToad[]
extern

◆ gCPUforLuigiAndWario

s16 gCPUforLuigiAndWario[]
extern

◆ gCPUforLuigiAndYoshi

s16 gCPUforLuigiAndYoshi[]
extern

◆ gCPUforMario

s16 gCPUforMario[]
extern

◆ gCPUforMarioAndBowser

s16 gCPUforMarioAndBowser[]
extern

◆ gCPUforMarioAndDk

s16 gCPUforMarioAndDk[]
extern

◆ gCPUforMarioAndLuigi

s16 gCPUforMarioAndLuigi[]
extern

◆ gCPUforMarioAndPeach

s16 gCPUforMarioAndPeach[]
extern

◆ gCPUforMarioAndToad

s16 gCPUforMarioAndToad[]
extern

◆ gCPUforMarioAndWario

s16 gCPUforMarioAndWario[]
extern

◆ gCPUforMarioAndYoshi

s16 gCPUforMarioAndYoshi[]
extern

◆ gCPUforPeach

s16 gCPUforPeach[]
extern

◆ gCPUforPeachAndBowser

s16 gCPUforPeachAndBowser[]
extern

◆ gCPUforPeachAndDk

s16 gCPUforPeachAndDk[]
extern

◆ gCPUforPeachAndLuigi

s16 gCPUforPeachAndLuigi[]
extern

◆ gCPUforPeachAndMario

s16 gCPUforPeachAndMario[]
extern

◆ gCPUforPeachAndToad

s16 gCPUforPeachAndToad[]
extern

◆ gCPUforPeachAndWario

s16 gCPUforPeachAndWario[]
extern

◆ gCPUforPeachAndYoshi

s16 gCPUforPeachAndYoshi[]
extern

◆ gCPUforPlayer

s16* gCPUforPlayer[]
extern

◆ gCPUforToad

s16 gCPUforToad[]
extern

◆ gCPUforToadAndBowser

s16 gCPUforToadAndBowser[]
extern

◆ gCPUforToadAndDk

s16 gCPUforToadAndDk[]
extern

◆ gCPUforToadAndLuigi

s16 gCPUforToadAndLuigi[]
extern

◆ gCPUforToadAndMario

s16 gCPUforToadAndMario[]
extern

◆ gCPUforToadAndPeach

s16 gCPUforToadAndPeach[]
extern

◆ gCPUforToadAndWario

s16 gCPUforToadAndWario[]
extern

◆ gCPUforToadAndYoshi

s16 gCPUforToadAndYoshi[]
extern

◆ gCPUforTwoPlayer

s16** gCPUforTwoPlayer[]
extern

◆ gCPUforWario

s16 gCPUforWario[]
extern

◆ gCPUforWarioAndBowser

s16 gCPUforWarioAndBowser[]
extern

◆ gCPUforWarioAndDk

s16 gCPUforWarioAndDk[]
extern

◆ gCPUforWarioAndLuigi

s16 gCPUforWarioAndLuigi[]
extern

◆ gCPUforWarioAndMario

s16 gCPUforWarioAndMario[]
extern

◆ gCPUforWarioAndPeach

s16 gCPUforWarioAndPeach[]
extern

◆ gCPUforWarioAndToad

s16 gCPUforWarioAndToad[]
extern

◆ gCPUforWarioAndYoshi

s16 gCPUforWarioAndYoshi[]
extern

◆ gCPUforYoshi

s16 gCPUforYoshi[]
extern

◆ gCPUforYoshiAndBowser

s16 gCPUforYoshiAndBowser[]
extern

◆ gCPUforYoshiAndDk

s16 gCPUforYoshiAndDk[]
extern

◆ gCPUforYoshiAndLuigi

s16 gCPUforYoshiAndLuigi[]
extern

◆ gCPUforYoshiAndMario

s16 gCPUforYoshiAndMario[]
extern

◆ gCPUforYoshiAndPeach

s16 gCPUforYoshiAndPeach[]
extern

◆ gCPUforYoshiAndToad

s16 gCPUforYoshiAndToad[]
extern

◆ gCPUforYoshiAndWario

s16 gCPUforYoshiAndWario[]
extern

◆ gListCPUforBowser

s16* gListCPUforBowser[]
extern

◆ gListCPUforDk

s16* gListCPUforDk[]
extern

◆ gListCPUforLuigi

s16* gListCPUforLuigi[]
extern

◆ gListCPUforMario

s16* gListCPUforMario[]
extern

◆ gListCPUforPeach

s16* gListCPUforPeach[]
extern

◆ gListCPUforToad

s16* gListCPUforToad[]
extern

◆ gListCPUforWario

s16* gListCPUforWario[]
extern

◆ gListCPUforYoshi

s16* gListCPUforYoshi[]
extern