Here is a list of all macros with links to the files they belong to:
- a -
- A_ADPCM : abi.h
- A_AUX : abi.h
- A_BUTTON : os_cont.h, os.h
- A_CLEARBUFF : abi.h
- A_CONTINUE : abi.h
- A_DMEMMOVE : abi.h
- A_ENVMIXER : abi.h
- A_INIT : abi.h
- A_INTERLEAVE : abi.h
- A_LEFT : abi.h
- A_LOADADPCM : abi.h
- A_LOADBUFF : abi.h
- A_LOOP : abi.h
- A_MAIN : abi.h
- A_MIX : abi.h
- A_MIXER : abi.h
- A_NOAUX : abi.h
- A_OUT : abi.h
- A_POLEF : abi.h
- A_RATE : abi.h
- A_RESAMPLE : abi.h
- A_RIGHT : abi.h
- A_SAVEBUFF : abi.h
- A_SEGMENT : abi.h
- A_SETBUFF : abi.h
- A_SETLOOP : abi.h
- A_SETVOL : abi.h
- A_SPNOOP : abi.h
- A_VOL : abi.h
- AA_EN : gbi.h
- ACMD_SIZE : abi.h
- ACTOR_BANANA : actor_types.h
- ACTOR_BANANA_BUNCH : actor_types.h
- ACTOR_BLUE_SPINY_SHELL : actor_types.h
- ACTOR_BOX_TRUCK : actor_types.h
- ACTOR_BUSH_BOWSERS_CASTLE : actor_types.h
- ACTOR_CACTUS1_KALAMARI_DESERT : actor_types.h
- ACTOR_CACTUS2_KALAMARI_DESERT : actor_types.h
- ACTOR_CACTUS3_KALAMARI_DESERT : actor_types.h
- ACTOR_CAR : actor_types.h
- ACTOR_COW : actor_types.h
- ACTOR_FAKE_ITEM_BOX : actor_types.h
- ACTOR_FALLING_ROCK : actor_types.h
- ACTOR_GREEN_SHELL : actor_types.h
- ACTOR_HOT_AIR_BALLOON_ITEM_BOX : actor_types.h
- ACTOR_IS_NOT_EXPIRED : actor_types.h
- ACTOR_ITEM_BOX : actor_types.h
- ACTOR_KIWANO_FRUIT : actor_types.h
- ACTOR_LIST_SIZE : actor_types.h
- ACTOR_MARIO_RACEWAY_SIGN : actor_types.h
- ACTOR_PADDLE_WHEEL_BOAT : actor_types.h
- ACTOR_PALM_TREE : actor_types.h
- ACTOR_PIRANHA_PLANT : actor_types.h
- ACTOR_RAILROAD_CROSSING : actor_types.h
- ACTOR_RED_SHELL : actor_types.h
- ACTOR_SCHOOL_BUS : actor_types.h
- ACTOR_TANKER_TRUCK : actor_types.h
- ACTOR_TRAIN_ENGINE : actor_types.h
- ACTOR_TRAIN_PASSENGER_CAR : actor_types.h
- ACTOR_TRAIN_TENDER : actor_types.h
- ACTOR_TREE_BOWSERS_CASTLE : actor_types.h
- ACTOR_TREE_FRAPPE_SNOWLAND : actor_types.h
- ACTOR_TREE_MARIO_RACEWAY : actor_types.h
- ACTOR_TREE_MOO_MOO_FARM : actor_types.h
- ACTOR_TREE_ROYAL_RACEWAY : actor_types.h
- ACTOR_TREE_YOSHI_VALLEY : actor_types.h
- ACTOR_TRIPLE_GREEN_SHELL : actor_types.h
- ACTOR_TRIPLE_RED_SHELL : actor_types.h
- ACTOR_WARIO_STADIUM_SIGN : actor_types.h
- ACTOR_YOSHI_VALLEY_EGG : actor_types.h
- ADSR_ACTION_DECAY : effects.h, external.h
- ADSR_ACTION_HANG : effects.h, external.h
- ADSR_ACTION_RELEASE : effects.h, external.h
- ADSR_DISABLE : external.h, effects.h
- ADSR_GOTO : effects.h, external.h
- ADSR_HANG : effects.h, external.h
- ADSR_RESTART : effects.h, external.h
- ADSR_STATE_DECAY : effects.h, external.h
- ADSR_STATE_DISABLED : effects.h, external.h
- ADSR_STATE_FADE : effects.h, external.h
- ADSR_STATE_HANG : effects.h, external.h
- ADSR_STATE_INITIAL : effects.h, external.h
- ADSR_STATE_LOOP : effects.h, external.h
- ADSR_STATE_RELEASE : effects.h, external.h
- ADSR_STATE_START_LOOP : effects.h, external.h
- ADSR_STATE_SUSTAIN : effects.h, external.h
- AI_BASE_REG : rcp.h
- AI_BITRATE_REG : hardware.h, rcp.h
- AI_CONTROL_DMA_OFF : rcp.h
- AI_CONTROL_DMA_ON : rcp.h
- AI_CONTROL_REG : rcp.h, hardware.h
- AI_DACRATE_REG : hardware.h, rcp.h
- AI_DRAM_ADDR_REG : hardware.h, rcp.h
- AI_LEN_REG : hardware.h, rcp.h
- AI_MAX_BIT_RATE : rcp.h
- AI_MAX_DAC_RATE : rcp.h
- AI_MIN_BIT_RATE : rcp.h
- AI_MIN_DAC_RATE : rcp.h
- AI_MPAL_MAX_FREQ : rcp.h
- AI_MPAL_MIN_FREQ : rcp.h
- AI_NTSC_MAX_FREQ : rcp.h
- AI_NTSC_MIN_FREQ : rcp.h
- AI_PAL_MAX_FREQ : rcp.h
- AI_PAL_MIN_FREQ : rcp.h
- AI_STATUS_AI_BUSY : hardware.h
- AI_STATUS_AI_FULL : hardware.h
- AI_STATUS_DMA_BUSY : rcp.h
- AI_STATUS_FIFO_FULL : rcp.h
- AI_STATUS_REG : hardware.h, rcp.h
- AIBUFFER_LEN : data.h
- AL_BANK_VERSION : libaudio_internal.h
- ALIGN : synthesis.h
- ALIGN16 : load.c, macros.h
- ALIGN4 : memory.h
- ALIGNED16 : macros.h
- ALIGNED8 : macros.h
- ALPHA_CVG_SEL : gbi.h
- ARRAY_COUNT : macros.h
- ARRLEN : controller.h
- ASCII_TO_U32 : is_debug.c
- aSetLoadBufferPair : synthesis.c
- aSetSaveBufferPair : synthesis.c
- ASIC_BM_CTL : hardware.h
- ASIC_BM_STATUS : hardware.h
- ASIC_STATUS : hardware.h
- ATOI : _Printf.c
- AUDIO_FRAME_DMA_QUEUE_SIZE : load.h
- AUDIO_LEFT_TYRE : external.c
- AUDIO_LOCK_LOADING : data.h
- AUDIO_LOCK_NOT_LOADING : data.h
- AUDIO_LOCK_UNINITIALIZED : data.h
- AUDIO_RIGHT_TYRE : external.c
- AUDIO_SESSION_PRESETS_H : audio_session_presets.c