Here is a list of all functions with links to the files they belong to:
- r -
- race_logic_loop() : main.h, main.c
- random_float_between_0_and_1() : podium_ceremony_actors.h, podium_ceremony_actors.c
- random_int() : math_util.h, math_util.c
- random_u16() : math_util.c, math_util.h
- random_u16_credits() : podium_ceremony_actors.c, podium_ceremony_actors.h
- random_who_knows() : podium_ceremony_actors.c, podium_ceremony_actors.h
- randomize_seed_from_controller() : code_80057C60.c
- read_controllers() : main.c, main.h
- receive_new_tasks() : main.c, main.h
- remove_boost_effect() : effects.c, effects.h
- remove_boost_ramp_asphalt_effect() : effects.c, effects.h
- remove_boost_ramp_wood_effect() : effects.h, effects.c
- remove_hit_by_item_effect() : effects.c, effects.h
- remove_lightning_effect() : effects.c, effects.h
- render_actor_banana() : actors.c, actors.h
- render_actor_blue_shell() : actors.c, actors.h
- render_actor_bush_bowser_castle() : actors.c, actors.h
- render_actor_cow() : actors.c, actors.h
- render_actor_falling_rock() : actors.c, actors.h
- render_actor_green_shell() : actors.c, actors.h
- render_actor_kiwano_fruit_dks_jungle_parkway() : actors.h, actors.c
- render_actor_piranha_plant() : actors.c, actors.h
- render_actor_red_shell() : actors.c, actors.h
- render_actor_shell() : actors.c, actors.h
- render_actor_tree_bowser_castle() : actors.c, actors.h
- render_actor_tree_cactus1_kalimari_desert() : actors.c, actors.h
- render_actor_tree_cactus2_kalimari_desert() : actors.c, actors.h
- render_actor_tree_cactus3_kalimari_desert() : actors.c, actors.h
- render_actor_tree_frappe_snowland() : actors.c, actors.h
- render_actor_tree_mario_raceway() : actors.c, actors.h
- render_actor_tree_moo_moo_farm() : actors.c, actors.h
- render_actor_tree_royal_raceway() : actors.c, actors.h
- render_actor_tree_yoshi_valley() : actors.c, actors.h
- render_balloon() : code_80057C60.c
- render_banshee_boardwalk() : render_courses.c, render_courses.h
- render_big_donut() : render_courses.h, render_courses.c
- render_block_fort() : render_courses.c, render_courses.h
- render_bowsers_castle() : render_courses.c, render_courses.h
- render_choco_mountain() : render_courses.c, render_courses.h
- render_course() : render_courses.c, render_courses.h
- render_course_actors() : actors.c, actors.h
- render_dks_jungle_parkway() : render_courses.c, render_courses.h
- render_double_deck() : render_courses.c, render_courses.h
- render_fireworks() : podium_ceremony_actors.c, podium_ceremony_actors.h
- render_frappe_snowland() : render_courses.c, render_courses.h
- render_kalimari_desert() : render_courses.c, render_courses.h
- render_koopa_troopa_beach() : render_courses.h, render_courses.c
- render_light_environment_on_player() : render_player.c, render_player.h
- render_luigi_raceway() : render_courses.c, render_courses.h
- render_mario_raceway() : render_courses.c, render_courses.h
- render_moo_moo_farm() : render_courses.c
- render_player_shadow() : render_player.c, render_player.h
- render_player_shadow_credits() : render_player.c, render_player.h
- render_players_on_screen_four() : render_player.c, render_player.h
- render_players_on_screen_one() : render_player.c, render_player.h
- render_players_on_screen_three() : render_player.c, render_player.h
- render_players_on_screen_two() : render_player.c, render_player.h
- render_rainbow_road() : render_courses.c, render_courses.h
- render_royal_raceway() : render_courses.c, render_courses.h
- render_set_position() : math_util.c, math_util.h
- render_sherbet_land() : render_courses.h, render_courses.c
- render_skyscraper() : render_courses.c, render_courses.h
- render_toads_turnpike() : render_courses.c, render_courses.h
- render_wario_stadium() : render_courses.c, render_courses.h
- render_yoshi_valley() : render_courses.c, render_courses.h
- rendering_init() : main.c, main.h
- reset_bank_and_seq_load_status() : heap.c, heap.h
- reset_object_variable() : code_8006E9C0.c, code_8006E9C0.h
- reset_save_data_grand_prix_points_and_sound_mode() : save.c, save.h
- reset_spline() : ceremony_and_credits.c, ceremony_and_credits.h
- resource_display() : profiler.c, profiler.h
- rmonPrintf() : code_80091750.h, menus.h, is_debug.c, osSyncPrintf.c
- rsp_load_texture() : hud_renderer.c, hud_renderer.h
- rsp_load_texture_mask() : hud_renderer.c, hud_renderer.h
- rsp_set_matrix_diff_translation_scale() : math_util_2.c, math_util_2.h
- rsp_set_matrix_gObjectList() : math_util_2.c, math_util_2.h
- rsp_set_matrix_transformation() : math_util_2.c, math_util_2.h
- rsp_set_matrix_transformation_inverted_x_y_orientation() : math_util_2.c, math_util_2.h
- rsp_set_matrix_transl_rot_scale() : math_util_2.c, math_util_2.h