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s32 | get_player_index_for_player (Player *player) |
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void | func_80027DA8 (Player *arg0, s8 arg1) |
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void | func_80027EDC (Player *player, s8 playerId) |
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void | func_80028864 (Player *player, Camera *camera, s8 arg2, s8 arg3) |
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void | func_80028C44 (Player *player, Camera *camera, s8 arg2, s8 arg3) |
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void | func_80028D3C (Player *player, Camera *camera, s8 arg2, s8 arg3) |
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void | func_80028E70 (Player *player, Camera *camera, s8 arg2, s8 arg3) |
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UNUSED void | func_80028F5C (UNUSED s32 arg0, UNUSED s32 arg1, UNUSED s32 arg2, UNUSED s32 arg3) |
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void | func_80028F70 (void) |
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void | func_80029060 (void) |
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void | func_80029150 (void) |
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void | func_80029158 (void) |
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void | func_800291E8 (void) |
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void | func_800291F0 (void) |
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void | func_800291F8 (void) |
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void | func_80029200 (Player *player, s8 arg1) |
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void | func_8002934C (Player *player, Camera *camera, s8 arg2, s8 playerId) |
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void | func_80029B4C (Player *player, UNUSED f32 arg1, f32 arg2, UNUSED f32 arg3) |
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void | func_8002A194 (Player *player, f32 arg1, f32 arg2, f32 arg3) |
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void | func_8002A5F4 (Vec3f arg0, f32 arg1, Vec3f arg2, f32 arg3, f32 arg4) |
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void | func_8002A704 (Player *player, s8 arg1) |
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void | func_8002A79C (Player *player, s8 arg1) |
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void | func_8002A8A4 (Player *player, s8 arg1) |
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void | func_8002AA50 (Player *player) |
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void | func_8002AAC0 (Player *player) |
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void | func_8002AB70 (Player *player) |
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UNUSED void | func_8002AE20 (void) |
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UNUSED void | func_8002AE28 (void) |
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UNUSED void | func_8002AE30 (void) |
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void | func_8002AE38 (Player *player, s8 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5) |
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void | func_8002B218 (Player *player) |
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void | apply_sound_effect (Player *player, s8 playerId, UNUSED s8 arg2) |
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void | func_8002B5C0 (Player *player, UNUSED s8 playerId, UNUSED s8 arg2) |
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void | func_8002B830 (Player *player, s8 playerId, s8 arg2) |
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UNUSED void | func_8002B8A4 (Player *player_one, Player *player_two) |
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void | func_8002B9CC (Player *player, s8 arg1, UNUSED s32 arg2) |
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void | func_8002BB9C (Player *player, f32 *arg1, f32 *arg2, UNUSED s8 arg3, UNUSED s8 arg4, UNUSED Vec3f arg5) |
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void | func_8002BD58 (Player *player) |
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void | func_8002BF4C (Player *player, s8 arg1) |
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void | func_8002C11C (Player *player) |
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void | func_8002C17C (Player *player, s8 playerId) |
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void | func_8002C4F8 (Player *player, s8 arg1) |
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void | func_8002C7E4 (Player *player, s8 arg1, s8 arg2) |
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void | func_8002C954 (Player *player, s8 playerId, Vec3f arg2) |
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void | apply_effect (Player *player, s8 arg1, s8 arg2) |
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void | func_8002D028 (Player *player, s8 arg1) |
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void | func_8002D268 (Player *player, UNUSED Camera *camera, s8 arg2, s8 playerId) |
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void | func_8002E4C4 (Player *player) |
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void | func_8002E594 (Player *player, UNUSED Camera *camera, s8 arg2, s8 playerId) |
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void | control_cpu_movement (Player *player, UNUSED Camera *camera, s8 arg2, s8 playerId) |
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void | func_8002F730 (Player *player, UNUSED Camera *camera, UNUSED s8 arg2, s8 arg3) |
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void | func_8002FCA8 (Player *player, s8 arg1) |
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void | func_8002FE84 (Player *player, f32 arg1) |
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f32 | func_80030150 (Player *player, s8 arg1) |
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void | func_80030A34 (Player *player) |
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void | detect_triple_a_combo_a_released (Player *player) |
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void | detect_triple_a_combo_a_pressed (Player *player) |
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void | player_speed (Player *player) |
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void | func_80031F48 (Player *player, f32 arg1) |
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void | detect_triple_b_combo_b_released (Player *player) |
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void | detect_triple_b_combo_b_pressed (Player *player) |
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void | func_800323E4 (Player *player) |
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void | func_80032700 (Player *player) |
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void | func_80032CB0 (Player *player, f32 arg1) |
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void | func_80032D94 (Player *player) |
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void | func_80033280 (Player *player, f32 arg1) |
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void | func_800332E8 (Player *player, s32 arg1) |
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void | func_800337CC (Player *player, f32 arg1, s32 arg2) |
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void | func_80033850 (Player *arg0, f32 arg1) |
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void | func_80033884 (Player *player, s32 *arg1, s32 *arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6) |
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UNUSED void | func_80033940 (Player *player, s32 *arg1, s32 arg2, s32 arg3, f32 arg4) |
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void | func_800339C4 (Player *player, s32 *arg1, s32 arg2, s32 arg3, f32 arg4) |
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void | func_80033A40 (Player *player, s32 *arg1, s32 *arg2, s32 arg3, s32 arg4, s32 arg5, f32 arg6) |
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void | func_80033AE0 (Player *player, struct Controller *controller, s8 arg2) |
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void | func_8003680C (Player *player, s16 arg1) |
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void | func_80036C5C (Player *arg0) |
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void | func_80036CB4 (Player *player) |
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void | func_80036DB4 (Player *player, Vec3f arg1, Vec3f arg2) |
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void | func_800371F4 (Player *player, Vec3f arg1, Vec3f arg2) |
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void | func_80037614 (Player *player, Vec3f arg1, Vec3f arg2) |
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void | func_8003777C (Player *player, Vec3f arg1, Vec3f arg2) |
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void | func_800378E8 (Player *player, Vec3f arg1, Vec3f arg2) |
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void | func_80037A4C (Player *player, Vec3f arg1, Vec3f arg2) |
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void | func_80037BB4 (Player *player, Vec3f arg1) |
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void | func_80037CFC (Player *player, struct Controller *controller, s8 arg2) |
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void | func_800381AC (Player *player, struct Controller *controller, s8 arg2) |
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void | func_800382DC (void) |
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s16 | func_80038534 (struct Controller *controller) |
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s16 | func_800388B0 (struct Controller *controller) |
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void | func_80038BE4 (Player *player, s16 arg1) |
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void | func_80038C6C (Player *player, UNUSED Camera *camera, s8 arg2, s8 playerId) |
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Function: func_8002AAC0
Parameters: Player *player - A pointer to a Player
First kartHopJerk is added from kartHopAcceleration Then kartHopAcceleration is added to kartHopVelocity.
If kartHopVelocity is less than or equal to zero, all three values (kartHop{Jerk,Acceleration,Velocity}) are set to 0.0f, thereby ending the rising portion of the hop.
kartHopVelocity is restricted to values in [-INF, 15.0f]
kartHopAcceleration is restricted to values in [-9.0f, 9.0f]